pub enum HitResult {
Block(BlockHitResult),
Entity,
}
Expand description
The block or entity that our player is looking at and can interact with.
If there’s nothing, it’ll be a BlockHitResult
with miss
set to true.
Variants§
Implementations§
Source§impl HitResult
impl HitResult
pub fn is_miss(&self) -> bool
pub fn is_block_hit_and_not_miss(&self) -> bool
Sourcepub fn as_block_hit_result_if_not_miss(&self) -> Option<&BlockHitResult>
pub fn as_block_hit_result_if_not_miss(&self) -> Option<&BlockHitResult>
Returns the BlockHitResult
, if we were looking at a block and it
wasn’t a miss.
Trait Implementations§
impl StructuralPartialEq for HitResult
Auto Trait Implementations§
impl Freeze for HitResult
impl RefUnwindSafe for HitResult
impl Send for HitResult
impl Sync for HitResult
impl Unpin for HitResult
impl UnwindSafe for HitResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.