pub struct EntityDimensions {
pub width: f32,
pub height: f32,
}
Fields§
§width: f32
§height: f32
Implementations§
Source§impl EntityDimensions
impl EntityDimensions
pub fn make_bounding_box(&self, pos: &Vec3) -> AABB
Trait Implementations§
Source§impl Clone for EntityDimensions
impl Clone for EntityDimensions
Source§fn clone(&self) -> EntityDimensions
fn clone(&self) -> EntityDimensions
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for EntityDimensions
impl Debug for EntityDimensions
Source§impl Default for EntityDimensions
impl Default for EntityDimensions
Source§fn default() -> EntityDimensions
fn default() -> EntityDimensions
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for EntityDimensions
impl RefUnwindSafe for EntityDimensions
impl Send for EntityDimensions
impl Sync for EntityDimensions
impl Unpin for EntityDimensions
impl UnwindSafe for EntityDimensions
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World
].