pub struct ClientboundLevelParticles {
pub override_limiter: bool,
pub always_show: bool,
pub pos: Vec3,
pub x_dist: f32,
pub y_dist: f32,
pub z_dist: f32,
pub max_speed: f32,
pub count: u32,
pub particle: Particle,
}
Fields§
§override_limiter: bool
§always_show: bool
§pos: Vec3
§x_dist: f32
§y_dist: f32
§z_dist: f32
§max_speed: f32
§count: u32
§particle: Particle
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundLevelParticles
impl AzaleaRead for ClientboundLevelParticles
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundLevelParticles
impl Clone for ClientboundLevelParticles
Source§fn clone(&self) -> ClientboundLevelParticles
fn clone(&self) -> ClientboundLevelParticles
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundLevelParticles
impl Debug for ClientboundLevelParticles
Source§impl Packet<ClientboundGamePacket> for ClientboundLevelParticles
impl Packet<ClientboundGamePacket> for ClientboundLevelParticles
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundLevelParticles
impl !RefUnwindSafe for ClientboundLevelParticles
impl Send for ClientboundLevelParticles
impl Sync for ClientboundLevelParticles
impl Unpin for ClientboundLevelParticles
impl !UnwindSafe for ClientboundLevelParticles
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
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can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
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. This is needed since Rust cannot
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’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.